I worked on Death on the Nile for 8 months in 2020 at DNEG.
I was in charge of creating the global environment setup of the Nile location under the supervision of my lead in order to be able to share the work between the team for shot-by-shot work. My main tasks then were to create the vegetation, rock, building scatterings and set dressing around the shores. And also working on the vegetation, rock, sand, and small building textures.
It was a really cool project to work on and the first large-scale environment I had the opportunity to make!